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| = ALCHEMY GUIDE = | |||
| Alchemy is a subtype for '''MEDICINE''', but not equally the same. Hence. <u>MEDICINE SKILL does not reveal fluid content from bottles</u>. <u>Nor Alchemy contributes to surgery by any means</u>.<blockquote>Mind you, you can always rely grabbing <u>Secrets of Alchemy</u> book from the in-game library.</blockquote> | |||
| {| class="wikitable" | For majority of your playthrough, you'll be reliant on ''THREE'' things. | ||
| |+ | |||
| - <u>Alchemy Station</u> | |||
| - <u>Cauldron</u> | |||
| -<u>Stone Pestle / Alchemical Mortar</u> | |||
| The craft necessary for these two are minimum of <u>'''Novice'''</u>... and/or Intelligence above 10. | |||
| = Alchemy Station = | |||
| ''(Also known as <u>Alchemical Lab</u>)'' | |||
| This Structure can be <u>Crafted</u> with: | |||
| <code>2 Cloths, 4 Stone, 1 small log</code> | |||
| This <u>Structure</u> barely have any purpose other than '''TRANSMUTING''' or creating '''POISON''' or '''DRUGS'''.<blockquote>Note: ALL of the category below are in the category of <u>ALCHEMY</u> in the craft menu.</blockquote> | |||
| === Transmutation === | |||
| This is either your <u>Money</u> <u>Maker</u> or getting <u>Plants</u> if you fail getting any from '''BUSHES''' | |||
| <big>MIND YOU.</big> These Transmutations are '''<u>Linear</u>''', You can't transmute them back to original, only going from LEFT to RIGHT. | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Stone Transmutations | |||
| |<code>Stone to Coal</code> | |||
| |➯ | |||
| |<code>Coal To Iron</code> | |||
| |➯ | |||
| |<code>Iron to Gold</code> | |||
| |- | |- | ||
| | | |<code>- 4 of any stone</code> | ||
| | | |➯ | ||
| | | |<code>- 2 of any coal</code> | ||
| |➯ | |||
| |<code>- 4 of any raw iron</code> | |||
| |} | |||
| <blockquote>Genuinely Profitable. Requires <u>Apprentice</u> level to make Coal and so on. Easily able to reach <u>Expert</u>, necessary for making '''GOLD'''.</blockquote> | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Gem<u>Stone</u> Transmutations | |||
| |<code>Gold to Toper</code> | |||
| |➯ | |||
| |<code>Toper to Gemerald</code> | |||
| |➯ | |||
| |<code>Gemerald to Saffira</code> | |||
| |➯ | |||
| |<code>Saffira to Blortz</code> | |||
| |➯ | |||
| |<code>Blortz to Diamond</code> | |||
| |➯ | |||
| |<code>Diamond to Riddle of Steel</code> | |||
| |- | |- | ||
| | | |<code>- 2 of any raw gold</code> | ||
| | | <code>- 1 of any stone</code> | ||
| | | |➯ | ||
| |<code>- 1 of any toper</code> | |||
| <code>- 2 of any raw gold</code> | |||
| |➯ | |||
| |<code>- 1 of any gemerald</code> | |||
| <code>- 2 of any raw gold</code> | |||
| |➯ | |||
| | <code>1 of any saffira</code> | |||
| <code>- 2 of any raw gold</code> | |||
| |➯ | |||
| |<code>- 2 of any blortz</code> | |||
| <code>- 2 of any raw gold</code> | |||
| |➯ | |||
| |<code>- 2 of any dorpel</code> | |||
| <code>- 1 of any raw iron</code> | |||
| <code>- 1 of any coal</code> | |||
| |} | |||
| <blockquote>Too expensive, not even worth trying to make profits. ''Why would you waste your time?'' Consider not even opening this unless you FIND gemstones that helps with progression.</blockquote> | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Plant Transmutation | |||
| |<code>Fiber to Grain</code> | |||
| |➯ | |||
| |<code>Grain to Westleach</code> | |||
| |➯ | |||
| |<code>Westleach to Swampweed</code> | |||
| |- | |- | ||
| | | |<code>- 4 of any fibers</code> | ||
| | | |➯ | ||
| | | |<code>- 2 of any wheat grain</code> | ||
| |➯ | |||
| |<code>- 2 of any westleach leaf</code> | |||
| |} | |||
| <blockquote>If you happen to wish to plant happiness by cheating the system. Guess you can skip poking bushes or going outside for it. ALL of them needs level 3 <u>''Journeyman''</u></blockquote> | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Water Transmutation | |||
| |<code>Distill Water</code> | |||
| |➯ | |||
| |<code>Water to Wine</code> | |||
| |- | |- | ||
| | | |<code>- 1 of any bottle</code> | ||
| | | <code>- 16 oz of Water</code> | ||
| | | |➯ | ||
| |<code>- 1 of any bottle</code> | |||
| <code>- 16 oz of Water</code> | |||
| |} | |||
| <blockquote>Genuinely a good practice to level up. With distilling water only requiring <u>Novice</u> to get the job done. Then you can play God and make wine in front of your table.</blockquote> | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Miscellaneous | |||
| |<code>Absolving Silver/Quicksilver</code> | |||
| |- | |- | ||
| | | |<code>- 1 of any bloodied fyritius flower</code> | ||
| | | <code>- 15 oz of blessed water</code> | ||
| | | |||
| <code>- 1 of any cloth</code> | |||
| <code>- 1 of any silver dust</code> | |||
| |} | |||
| <blockquote>For cases of '''Werevolves''' on the loose. ''Mind you.'' You can't convert <u>Alpha</u> <u>Werevolf</u> back to normal. Only those who has been infected. <u>Blessed</u> <u>Water</u> can be obtained from '''Acolytes''' with their ''Orison'' Skill.</blockquote> | |||
| === TABLE CRAFT === | |||
| Do not be mistaken as <u>Transmutation</u>, these are ''Items'' usually made for recreational, offensive/defensive or supportive use. | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Offensive/Defensive | |||
| |<code>Bottle Bomb</code> | |||
| |<code>Paralytic Venom Activation</code> | |||
| |- | |- | ||
| | | |<code>- 1 of any bottle</code> | ||
| | | <code>- 2 of any ash</code> | ||
| | | |||
| <code>- 1 of any coal</code> | |||
| <code>- 1 of any cloth</code> | |||
| |<code>- 2 of any Pale spider gland</code> | |||
| <code>- of any moondust</code> | |||
| <code>- of any alchemical vial</code> | |||
| |} | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Drugs | |||
| |<code>Moondust</code> | |||
| |<code>Moondust 3x</code> | |||
| |<code>Ozium</code> | |||
| |<code>Ozium 3x</code> | |||
| |- | |- | ||
| | | |<code>- 2 of any ash</code> | ||
| | | <code>- 1 of any westleach leaf</code> | ||
| | | |||
| <code>- 1 oz of Berry Poison</code> | |||
| |<code>- 3 of any ash</code> | |||
| <code>- 2 of any westleach leaf</code> | |||
| <code>- 1 oz of Berry Poison</code> | |||
| |<code>- 2 of any ash</code> | |||
| <code>- 1 oz of Berry Poison</code> | |||
| <code>- 1 of any swampweed</code> | |||
| |<code>- 3 of any ash</code> | |||
| <code>- 1 oz of Berry Poison</code> | |||
| <code>- 2 of any swampweed</code> | |||
| |} | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Potions | |||
| |<code>Reanimation Fluid</code> | |||
| |<code>Revival Potion (option 1)</code> | |||
| |<code>Revival Potion (option 2)</code> | |||
| |<code>Rotcure Potion</code> | |||
| |- | |- | ||
| | | |<code>- 2 of any bottle</code> | ||
| | | <code>- 1 of any mana bloom</code> | ||
| | | |||
| <code>- 1 of any lux</code> | |||
| <code>- 1 of any calendula</code> | |||
| <code>- 33 oz of Water</code> | |||
| |<code>- 1 of any auric aril</code> | |||
| <code>- 2 of any viscera</code> | |||
| <code>- of any alchemical vial</code> | |||
| <code>- 1 of any Pale spider gland</code> | |||
| <code>- 1 of any troll horn</code> | |||
| |<code>- 1 of any auric aril</code> | |||
| <code>- 2 of any viscera</code> | |||
| <code>- of any alchemical vial</code> | |||
| <code>- 3 of any Pale spider gland</code> | |||
| |<code>1x alchemical Vial, 1x Fyritius Flower, 1x Gold Dust, 2x Viscera</code> | |||
| |} | |||
| Too Expensive, not even worth when ''<u>Lux Revival</u>'' and ''<u>Burn Rot</u>'' is a variable option, not to mention the crafts necessary are at near <u>Master</u> level. | |||
| {| class="wikitable mw-collapsible mw-collapsed" | |||
| |+Miscellaneous | |||
| |<code>handmade mentha zig</code> | |||
| |<code>Salt Pile (Option 1)</code> | |||
| |<code>Salt Pile (Option 2)</code> | |||
| |<code>Suit Dust</code> | |||
| |- | |- | ||
| | | |<code>- 1 of any zig</code> | ||
| | | <code>- 1 of any mentha</code> | ||
| |<code>- 1 of any ash</code> | |||
| |- | <code>- 4 oz of Water</code> | ||
| <code>- 1 of any fat</code> | |||
| | | |<code>- 1 of any ash</code> | ||
| <code>- 4 oz of Water</code> | |||
| <code>- 1 of any mince</code> | |||
| |<code>- 1 of any herb seeds (Taxaracum)</code> | |||
| <code>- 1 of any herb seeds (Euphrasia)</code> | |||
| <code>- 1 of any herb seeds (Hypericum)</code> | |||
| <code>- 1 of any herb seeds (Salvia)</code> | |||
| |} | |} | ||
| === Containers === | |||
| Literally what is above but for Glass Bottles, commonly used for drinking potions. Genuinely the same category of craft. | |||
| | | {| class="wikitable mw-collapsible mw-collapsed" | ||
| |+Containers | |||
| |<code>Alchemy Bottles</code> | |||
| |<code>Glass Bottles</code> | |||
| | | |||
| | | |||
| | | |||
| |- | |- | ||
| | | |<code>- 1 of any stone</code> | ||
| <code>- 1 of any clod</code> | |||
| |<code>- 1 of any stone</code> | |||
| <code>- 1 of any clod</code> | |||
| |- | |||
| |} | |} | ||
| Note: Grind up the  | ''<u>Alchemy</u>'' ''<u>Bottles</u>'' only holds 9oz.  ''<u>Glass</u>'' ''<u>Bottles</u>'' holds 16oz. | ||
| = Cauldron = | |||
| Finally, the actual content but most boring. | |||
| To craft it, you'll need: | |||
| <code>1 Iron Ingot</code><blockquote> | |||
| Note: It is recommended to at least have <u>'''Expert'''</u> in Alchemy if you want to brew <u>anything</u>... Grind levels by turning <u>Stones</u> into <u>Coal</u>. It's '''Easier'''. (The craft itself only requires <u>Novice</u>.)</blockquote>How does it work is simple. You have to find '''HERBS''' scattered around the map or leftover of '''Viscera''', '''Sinew''' and/or '''Bone'''. (Usually from butchered animal mobs.) | |||
| Grab a bucket, you'll need it at least 30+oz of water. Then fill the Cauldron and light it up like It's a Furnace/Heath/Oven. Just like a boiling pot, you throw the ingredients IN and wait. | |||
| To make it easier to identify, ''Examine'' <u>'''''EVERYTHING'''''</u> that is on the floor or dropped by people who view those items as useless items. They aren't to you. | |||
| You'll know what those items are when they have ''<u>Yellow</u>'' labels, distinguishing "Smells". | |||
| Have a '''CHEAT SHEET''', Sparing a headache from details as the game features too many sprites and dusts for you to smell. | |||
| [[File:Cauldron Potion Cheat Sheet.png|none|frame|Credits to Gretta.]] | |||
Latest revision as of 04:11, 30 October 2025
ALCHEMY GUIDE
Alchemy is a subtype for MEDICINE, but not equally the same. Hence. MEDICINE SKILL does not reveal fluid content from bottles. Nor Alchemy contributes to surgery by any means.
Mind you, you can always rely grabbing Secrets of Alchemy book from the in-game library.
For majority of your playthrough, you'll be reliant on THREE things.
- Alchemy Station
- Cauldron
-Stone Pestle / Alchemical Mortar
The craft necessary for these two are minimum of Novice... and/or Intelligence above 10.
Alchemy Station
(Also known as Alchemical Lab)
This Structure can be Crafted with:
2 Cloths, 4 Stone, 1 small log
This Structure barely have any purpose other than TRANSMUTING or creating POISON or DRUGS.
Note: ALL of the category below are in the category of ALCHEMY in the craft menu.
Transmutation
This is either your Money Maker or getting Plants if you fail getting any from BUSHES
MIND YOU. These Transmutations are Linear, You can't transmute them back to original, only going from LEFT to RIGHT.
| Stone to Coal | ➯ | Coal To Iron | ➯ | Iron to Gold | 
| - 4 of any stone | ➯ | - 2 of any coal | ➯ | - 4 of any raw iron | 
Genuinely Profitable. Requires Apprentice level to make Coal and so on. Easily able to reach Expert, necessary for making GOLD.
| Gold to Toper | ➯ | Toper to Gemerald | ➯ | Gemerald to Saffira | ➯ | Saffira to Blortz | ➯ | Blortz to Diamond | ➯ | Diamond to Riddle of Steel | 
| - 2 of any raw gold
 | ➯ | - 1 of any toper
 | ➯ | - 1 of any gemerald
 | ➯ | 1 of any saffira
 | ➯ | - 2 of any blortz
 | ➯ | - 2 of any dorpel
 
 | 
Too expensive, not even worth trying to make profits. Why would you waste your time? Consider not even opening this unless you FIND gemstones that helps with progression.
| Fiber to Grain | ➯ | Grain to Westleach | ➯ | Westleach to Swampweed | 
| - 4 of any fibers | ➯ | - 2 of any wheat grain | ➯ | - 2 of any westleach leaf | 
If you happen to wish to plant happiness by cheating the system. Guess you can skip poking bushes or going outside for it. ALL of them needs level 3 Journeyman
| Distill Water | ➯ | Water to Wine | 
| - 1 of any bottle
 | ➯ | - 1 of any bottle
 | 
Genuinely a good practice to level up. With distilling water only requiring Novice to get the job done. Then you can play God and make wine in front of your table.
| Absolving Silver/Quicksilver | 
| - 1 of any bloodied fyritius flower
 
 
 | 
For cases of Werevolves on the loose. Mind you. You can't convert Alpha Werevolf back to normal. Only those who has been infected. Blessed Water can be obtained from Acolytes with their Orison Skill.
TABLE CRAFT
Do not be mistaken as Transmutation, these are Items usually made for recreational, offensive/defensive or supportive use.
| Bottle Bomb | Paralytic Venom Activation | 
| - 1 of any bottle
 
 
 | - 2 of any Pale spider gland
 
 | 
| Moondust | Moondust 3x | Ozium | Ozium 3x | 
| - 2 of any ash
 
 | - 3 of any ash
 
 | - 2 of any ash
 
 | - 3 of any ash
 
 | 
| Reanimation Fluid | Revival Potion (option 1) | Revival Potion (option 2) | Rotcure Potion | 
| - 2 of any bottle
 
 
 
 | - 1 of any auric aril
 
 
 
 | - 1 of any auric aril
 
 
 | 1x alchemical Vial, 1x Fyritius Flower, 1x Gold Dust, 2x Viscera | 
Too Expensive, not even worth when Lux Revival and Burn Rot is a variable option, not to mention the crafts necessary are at near Master level.
| handmade mentha zig | Salt Pile (Option 1) | Salt Pile (Option 2) | Suit Dust | 
| - 1 of any zig
 | - 1 of any ash
 
 | - 1 of any ash
 
 | - 1 of any herb seeds (Taxaracum)
 
 
 | 
Containers
Literally what is above but for Glass Bottles, commonly used for drinking potions. Genuinely the same category of craft.
| Alchemy Bottles | Glass Bottles | 
| - 1 of any stone
 | - 1 of any stone
 | 
Alchemy Bottles only holds 9oz. Glass Bottles holds 16oz.
Cauldron
Finally, the actual content but most boring.
To craft it, you'll need:
1 Iron Ingot
Note: It is recommended to at least have Expert in Alchemy if you want to brew anything... Grind levels by turning Stones into Coal. It's Easier. (The craft itself only requires Novice.)
How does it work is simple. You have to find HERBS scattered around the map or leftover of Viscera, Sinew and/or Bone. (Usually from butchered animal mobs.)
Grab a bucket, you'll need it at least 30+oz of water. Then fill the Cauldron and light it up like It's a Furnace/Heath/Oven. Just like a boiling pot, you throw the ingredients IN and wait.
To make it easier to identify, Examine EVERYTHING that is on the floor or dropped by people who view those items as useless items. They aren't to you.
You'll know what those items are when they have Yellow labels, distinguishing "Smells".
Have a CHEAT SHEET, Sparing a headache from details as the game features too many sprites and dusts for you to smell.
