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|bone meal | |bone meal | ||
|<nowiki>3pts - mana pot | 2pts - perception pot | 1pt - antidote</nowiki> | |<nowiki>3pts - mana pot | 2pts - perception pot | 1pt - antidote</nowiki> | ||
|Can be obtained by grinding | |Can be obtained by grinding tailbones | ||
|Easy | |Easy | ||
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Revision as of 03:25, 8 September 2025
Alchemy (Post 2.0 launch)
After the 2.0 launch of Ratwood, alchemy has been changed and adapted to the AP(Azure Peak) base.
To perform Alchemy, you should have preferably level 2+ to make potions of lesser strength (not the Strong variations), whilst classes like the Witch (towner subclass) and generally other magicians (like Mago's Apprentices and or the Court Magos themself) start with higher alchemy levels on spawn, for example, the Witch starts with Level 4(expert) Alchemy.
The recipes for Alchemy are not SET. They work on a point-like system. Alchemists with some experience in the skill can examine alchemy ingredients and receive the smells of the ingredient - receiving 3 scents. Those 3 scents determine the points given towards a recipe. For example, if an ingredient smells 'strongly of clean air', then they will give 3 points towards Speed potions. Alchemists with the LEGENDARY status will automatically determine what the ingredients are used for instead.
Example of examining an euphrasia with lower than level 6(legendary) alchemy:

Alchemy - Potions
To begin working on Potions with Alchemy, you must first have a Cauldron. To create one, you simply need one iron bar. It only requires Novice (level 1) skill to create.
Then, the gameplay loop for potion making begins. First, you will need ingredients. Potions require two to create, a primary and secondary one.
The best place to harvest a good lot of primary ingredients - being flowers mainly - are in the southern area of the map, however, be careful as the bog is dangerous. You should consistently sneak to avoid triggering ambushes, however with some good kiting, even a witch with just magic missile can handle most ambushes using zad form for quick escaping.

Next, you'd need secondary ingredients. Those are harder to achieve, but some are easy to attain, like viscera and sinew whilst others are a lot more difficult to obtain, like Gold Dust or Magic Dust. Some of those require some exotic ingredients that are harder to come by.
To create a potion, you must accumulate a total of FIVE points towards that potion by putting two ingredients inside the cauldron.
Getting the ingredients wrong will result in the brew not being able to be made. Also having too low of an alchemy skill will result in the same thing since you're 'not skilled enough to make such potion.' Whilst the Alchemy Manual is mostly WRONG, you can still get a few ideas on how to make things, and how difficult they are to make.
A complete list of ingredients that can be found in Rotwood Vale, what they're used for exactly, and how to obtain them.
Flowers
All flowers are generally found in the wilderness, and sometimes as static spawns in town - unless specified otherwise.
artemisia | 3pts- luck potion | 2pts - spd potion | 1pt - emberwine |
---|---|
atropa | 3pts- doom poison | 2pts - berry poison | 1pt - stam poison |
matricaria | 3pts - berry poison | 2pts - perception pot | 1pt - doom poison |
symphitum | 3pts - health pot | 2pts - stam poison | 1pt - antidote |
taraxacum | 3pts - stam poison | 2pts - health pot | 1pt - antidote |
euphrasia | 3pts - speed pot | 2pts - emberwine | 1pt - intelligence pot |
paris | 3pts - strong stam poison | 2pts - berry poison | 1pt - stam poison |
calendula | 3pts - strong health pot | 2pts - endurance pot | 1pt - health pot |
mentha | 3pts - perception pot | 2pts - intelligence pot | 1pt - stamina pot |
urtica | 3pts - health pot | 2pts - speed pot | 1pt - emberwine |
salvia | 3pts - constitution pot | 2pts - strength pot | 1pt - endurance pot |
hypericum | 3pts - stamina pot | 2pts - strong mana pot | 1pt - antidote |
benedictus | 3pts - strong stam pot | 2pts - speed pot | 1pt - intelligence pot |
valeriana | 3pts - health pot | 2pts - speed pot | 1pt - stam poison |
Secondary Ingredients
Those ingredients are generally considered harder to obtain. A difficult rating will be given from Easy - Medium - Hard - Bleak, as well as the way to obtain them.
viscera | 3pts - strong health pot | 2pts - health pot | 1pt - antidote | Can be obtained from butchering a dead creecher OR by grinding sinew (with a 75% chance to get an extra viscera) | Easy |
---|---|---|---|
water essentia | 3pts - intelligence Pot | 2pts - strong mana pot | 1pt - perception pot | Can be obtained as a guaranteed secondary result from grinding a blortz OR can be obtained by grinding fish of any kind OR a 25% chance from grinding non poison berries as a bonus output | Easy |
bone meal | 3pts - mana pot | 2pts - perception pot | 1pt - antidote | Can be obtained by grinding tailbones | Easy |
seed dust | 3pts - strong stam pot | 2pts - stam pot | 1pt - strong antidote | Can be obtained by grinding any seed | Easy |
raw essentia | 3pts - intelligence pot | 2pts - strong mana pot | 1pt - perception pot | Can be obtained by grinding a Riddle of Steel | Bleak (why would you do this) |
coal dust | 3pts - antidote | 2pts - endurance pot | 1pt - strength pot | Can be obtained by grinding coal | Easy |
silver dust | 3pts - strong antidote | 2pts - antidote | 1pt - strong health pot | Can be obtained by grinding a silver ore | Bleak (why would you do this) |
pure essentia | 3pts - strong mana pot | 2pts - endurance pot | 1pt - constitution pot | Can be obtained with crafting. The requirements are one of almost each essentia (water,fire,air and earth) OR from grinding a saffira | Bleak |
fire essentia | 3pts - strength pot | 2pts - constitution pot | 1pt - speed pot | Can be obtained from grinding the fyritius flower. They can be found on mount Decap on the north-western part of the map OR as a 25% chance from grinding coal. | Medium to Hard |
sinew | 3pts - emberwine | 2pts - endurance pot | 1pt - health pot | Can be obtained by butchering creechers | Easy |
iron dust | 3pts - endurance pot | 2pts - constitution pot | 1pt - strength pot | Can be obtained by grinding iron ore | Medium |
air essentia | 3pts - speed pot | 2pts - stam pot | 1pt - intelligence pot | Can be obtained as a secondary result from grinding various ingredients, most often with grinding other flowers OR grinding a zad to receive 1 guaranteed with a 33% chance to get another one. | Easy |
swampweed dust | 3pts - berry poison | 2pts - emberwine | 1pt - endurance pot | Can be obtained by grinding swampweed of any kind (dried or not) | Easy |
tobacco dust (westleach dust) | 3pts - perception pot | 2pts - stam pot | 1pt - speed pot | Can be obtained by grinding westleach leafs | Easy |
earth essentia | 3pts - constitution pot | 2pts - endurance pot | 1pt - strength pot | Can be obtained as a secondary result from grinding various ingredients, most commonly with seed grinding | Easy |
tail bone | 3pts - strong antidote | 2pts - health pot | 1pt - constitution pot | Can be obtained from butchering any creecher | Easy |
troll horn | 3pts - strength pot | 2 pts - constitution pot | 1pt - endurance pot | Can be obtained from killing and butchering trolls of any kind. | Hard to Bleak, depending on the troll kind. |
gold dust | 3pts - Strong mana pot | 2pts - constitution pot | 1pt - perception pot | Can be obtained from grinding gold ore OR as a guaranteed secondary result from grinding gems. | Hard |
feau dust | 3pts - speed pot | 2pts - strong mana pot | 1pt - strong antidote | Can be obtained with crafting. The requirements are two iron dust and one gold dust, resulting in two feau dust | Hard |
alchemical ozium | 3pts - strong stam pot | 2pts - luck pot | 1pt - intelligence pot | Can be obtained by grinding ozium. | Easy |
ozium | crafting ingredient | Can be obtained by grinding poppies. You can buy poppies from the stockpile for three mammon each | Easy |
sui dust | Changes your gender to your choice | Can be obtained with Journeyman skill Alchemy, and crafting it at an alchemy station. The requirements are Taraxacum seed, euphrasia seed, hypericum seed and salvia seed. To get those, you just need to grind the respective flowers in the mortar. | Medium (because you need time to get the flowers) |
purified salts | 3pts - antidote | 2pts - strong antidote | 1pt - strong mana pot | Can be obtained by grinding regular salt. | Easy |
mineral dusts | 3pts - doom poison | 2pts - strong stam pot | 1pt - strong stam poison | Can be obtained by grinding gems of any kind. | Bleak |
berry powder | 3pts - berry poison | 2pts - mana pot | 1pt - strong mana pot | Can be obtained by grinding NON POISON berries. | Easy |
Alchemy - Transmutations
With specific ores and stones, you can craft upgraded versions of said stones and ores. Here's a quick list.
Recipe | Ingredients | Result | Level requirement |
---|---|---|---|
stone to coal | 4 stones of any kind | 1 coal | Apprentice |
coal to iron | 2 coal | 1 iron ore | Journeyman |
iron to gold | 4 iron ore | 1 gold ore | Expert |
gold to toper | 2 gold ore, 1 stone | 1 toper | Expert |
toper to gemerald | 1 toper, 2 gold ore | 1 gemerald | Expert |
gemerald to saffira | 1 gemerald, 2 gold ore | 1 saffira | Expert |
saffira to blortz | 1 saffira, 2 gold ore | 1 blortz | Expert |
blortz to diamond | 2 blortz, 2 gold ore | 1 diamond | Master |
diamond to riddle of steel | 2 dorpel(diamond), 1 iron ore, 1 coal | 1 riddle of steel | Legendary |
water to wine | 1 bottle (empty) , 16 oz of water in a bucket | 1 bottle full of wine | Journeyman |