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Guide to Enchanting: Difference between revisions

From Ratwood Keep
Guide to Enchanting
 
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{| class="wikitable"
|+Recipies
! colspan="4" |Tier 1
|-
|Enchantment
|Application
|Ingredients
|Effect
|-
! colspan="4" |'''Tier 2'''
|-
|Enchantment
|Application
|Ingredients
|Effect
|-
! colspan="4" |'''Tier 3'''
|-
|Enchantment
|Application
|Ingredients
|Effect
|-
! colspan="4" |Tier 4
|-
|Enchantment
|Application
|Ingredients
|Effect
|}
== TIER 1 ==
== TIER 1 ==
Enchantment of woodcutting
Enchantment of woodcutting

Revision as of 16:41, 17 February 2025

Recipies
Tier 1
Enchantment Application Ingredients Effect
Tier 2
Enchantment Application Ingredients Effect
Tier 3
Enchantment Application Ingredients Effect
Tier 4
Enchantment Application Ingredients Effect

TIER 1

Enchantment of woodcutting

Applies to: axes

Cost: 5 oz mercury (15u), 1 scroll, 1 manacrystral

Effect: hits to trees do more damage


Enchantment of mining

Applies to: pickaxes

Cost: 5 oz mercury (15u), 1 scroll, 1 runed artifact

Effect: hits to trees do more damage


Enchantment of xylix

Applies to: clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 1 leyline shard

Effect: gives a +1 to luck stat

Enchantment of unyield light

Applies to: weapons & clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 2 elemental mote

Effect: item glows brightly like a lantern


Enchantment of compact storage

Applies to: any kind of storage item

Cost: 5 oz mercury (15u), 1 scroll, 2 infernal ash, 2 fairy dust

Effect: doubles item storage space.


Enchantment of revealing

Applies to: lanterns/torches

Cost: 5 oz mercury (15u), 1 scroll, 2 fairy dust

Effect: doubles range of lantern/torches.

TIER 2

Enchantment of dark vision

Applies to: clothing

Cost: 5 oz mercury (15u), 1 scroll, 1 iridescent scale, 1 mana crystal, 1 arcanic meld

Effect: grants dark vision when worn


Enchantment of featherstep

Applies to: shoes, rings

Cost: 5 oz mercury (15u), 1 scroll, 1 iridescent scale, 1 fairy dust, 1 arcanic meld

Effect: +1 speed, lightstep trait


Enchantment of fire resist

Applies to: clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 1 hellhound fang, 1 infernal ash, 1 arcanic meld

Effect: resistance to being set on fire. (Fire projectiles still hurt)


Enchantment of climbing

Applies to: clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental shard, 1 infernal ash, 1 arcanic meld

Effect: +2 climbing


Enchantment of nimble fingers

Applies to: gloves, rings

Cost: 5 oz mercury (15u), 1 scroll, 1 hellhound fang, 1 obsidian, 1 arcanic meld

Effect: +2 stealing, +1 lockpicking


Enchantment of swamp trekking

Applies to: shoes, rings

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental shard, 1 runed artifact, 1 arcanic meld

Effect: no slowdown from mud


Enchantment of smithing

Applies to: hammers

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental shard, 1 elemental mote, 1 arcanic meld

Effect: doubles chance of a breakthrough while smithing

TIER 3

Enchantment of lyfestealing

Applies to: weapons

Cost: 5 oz mercury (15u), 1 scroll, 1 heartwoodcore, 2 hellhound fang, 1 dense arcanic meld

Effect: hitting an enemy will steal health from them, and heal you with a cooldown on the effect.


Enchantment of frostveil

Applies to: weapons, armor/clothing

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental fragment, 2 elemental shards, 1 dense arcanic meld Effect: hitting an enemy(weapon) OR getting hit by an enemy (armor) wil apply a cold debuff to foe, slowing them.


Enchantment of phoenix guard

Applies to: armor/clothing Cost: 5 oz mercury (15u), 1 scroll, 1 moltencore, 2 iridescent scales, 1 dense arcanic meld

Effect: sets attackers on fire


Enchantment of wound closing

Applies to: rings

Cost: 5 oz mercury (15u), 1 scroll, 1 heartwoodcore, 2 iridescent scales, 1 dense arcanic meld

Effect: grants the wound closing spell when worn (lesser doctor heal, sizable cooldown)


Enchantment of returning weapon

Applies to: rings, gloves

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental fragment, 2 fairy dust, 2 elemental mote, 1 dense arcanic meld

Effect: grants summon weapon spell when worn.


Enchantment of archery

Applies to: gloves, bracers, ring

Cost: 5 oz mercury (15u), 1 scroll, 2 hellhound fangs, 2 leyline shards, 1 dense arcanic meld

Effect: +2 perception, +2 crossbows, +2 bows; when worn.


Enchantment of leaping

Applies to: rings, bracers Cost: 5 oz mercury (15u), 1 scroll, 2 moltencores, 2 leyline shards, 1 dense arcanic meld

Effect: grants Z jump trait and long jump trait.

TIER 4

Enchantment of infernal flame

Applies to: weapons, bows/crossbows, clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 1 abyssal flame, 2 heartwoodcores, 1 sorcerous weave

Effect: foes hit are set aflame.


Enchantment of freezing

Applies to: clothing/armor, weapons, bows/crossbows,

Cost: 5 oz mercury (15u), 1 scroll, 1 sylvan essence, 2 moltencores, 1 sorcerous weave

Effect: freezes foe(weapons/bows) or attackers (clothing/armor) in a solid block of ice they must resist from.


Enchantment of briars curse

Applies to: weapons

Cost: 5 oz mercury (15u), 1 scroll, 1 sylvan essence, 2 heartwood cores, 1 sorcerous weave

Effect: Your weapon deals more damage, but injures you with each swing


Enchantment of temporal rewind

Applies to: weapons, clothing/armor

Cost: 5 oz mercury (15u), 1 scroll, 1 elemental relic, 2 heartwoodcore, 1 sorcerous weave

Effect: hitting a foe (weapon) OR being attacked teleports you back to the location of the interaction after a delay.