Guide to Smithing
From Ratwood Keep
The Smith's Way
The start to every great smithy is your tools. A hammer and tongs are essentials to the craft. There is no way to smith without them. If all smiths in the land have lost their tools, only the Steward could possibly purchase more tools.
There are only three types of workable metals within Rockhill:
- Iron, common and cheap.
- Steel, expensive and hard to make.
- Gold, priceless to those of the Merchant's guild.
Iron can be made in any kind of furnace arrangement, but steel can only be made in a Great Furnace, which is created with a Riddle of Steel, a price-y gem that costs 400 Mammons with the local Merchant. Gold can be used in any furnace setup, but is primarily used for bartering with the Steward or the Merchant.
The Laymans' Guide to Smithing:
- Grab your ingot of choice with your pair of tongs.
- Dip the tongs and the ingot into a forge; or, use an ore furnace that is alight to put it in and out.
- Place the hot and ready ingot on the anvil. It will start to cool rapidly, so get to work!
- Select the recipe you wish to create.
- Hammer the craft until your eyes flash white, or until it makes a loud ting (this is also the sound for a fumble).
- Heat the finished bar one more time, and dip it in a water basin or river.
- Sell!
The Laymans' Guide to Smelting:
- Items will not refund the full cost no matter what. You will only get one bar.
- Iron items do not magically become steel.
- Use wooden sticks to maximize your fuel; ore furnaces only last four minutes.
- Great Furnaces only accept coal as fuel.
- Ensure your ore furnace is alight.
- Place the item within.
- Wait until it lets out a calm hiss following a minute of blasting.
- The bar can only be retrieved with a pair of tongs.
- Retrieving it early will only result in you pulling the item out. Useful for in-case you make a mistake!
How to Operate the Great Furnace:
- Place in either ONE coal or ONE small log.
- Place in THREE iron ore, or iron items.
- Wait until it COMPLETES.
- Take out your newly made steel!
OR...
- Place in FOUR items or ore of any kind.
- Wait until it COMPLETES.
- Retrieve your new mass of metals! Perfect for scrapping.
How to Repair For Sellswords:
- Having too low of a skill will cause you to fumble, damaging the piece. A good way to get shanked by a frustrated mercenary.
- Have your customer place the piece on your anvil, or yourself.
- Bang it until you are no longer able to work the metal.
- Profit!
How to Sharpen for Fishermen:
- Scratch the bladed weapon with a rock.
- Or use a grindstone to maximize it's blade with little effort on your part.
The Working Man's Recipes for New Smithies:
- 4 rocks, 1 coal makes one: Ore Furnace, Forge
- 1 Iron Ingot makes: Anvil
- 1 Iron Ingot, 1 rock makes: Grindwheel
- 1 Riddle of Steel (400 Mammoni), 2 Iron Ingots, 1 Coal makes: Great Furnace
- 2 Small Logs makes: Wooden Bin
Optimally, any smithy needs: an ore furnace, forge, anvil, and a wooden bin.
- 8 rocks
- 2 coal
- 1 Iron Ingot
- 2 Small Logs
Advanced Tips and Tricks' for the Bogsmiths:
- Wood can be used in place of coal to make steel.
- Wooden logs can be burnt to make coal.
- Forge and smelt items that only cost one ingot over and over to refine your skill.
Forging Recipes
Weapons
Item | Ingredients |
Iron | |
Sword | 1 Ingot |
Dagger | 1 Ingot |
Axe | 1 Ingot, 1 Stick |
Hoe | 1 Ingot, 2 Sticks |
Sickle | 1 Ingot, 1 Stick |
Shovel | 1 Ingot, 2 Sticks |
Hammer | 1 Ingot, 1 Stick |
Bardiche | 1 Ingot, 1 Small Log |
Lucerne | 1 Ingot, 1 Small Log |
Mace | 1 Ingot, 1 Stick |
Spear | 1 Ingot, 1 Small Log |
Warclub | 1 Ingot, 1 Small Log |
Zweihander | 3 Ingots |