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Weapons

From Ratwood Keep

This page lists the stats for all weapons currently in Ratwood. Naturally, not all weapons are easily available, and may be a unique or semi-unique item for particular roles.

[The compendium is up to date as of June 3rd, 2025.]

Swords

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Iron Sword 100 18 25 4 6 Normal Iron
Steel Sword 150 18 25 4 7 Normal Steel
Engraved Sword 150 18 25 4 7 Normal Steel
Bastard Sword 150 25 30 4 7 Long Steel
Zweihander 200 12 30 4 9 Great Iron
Great Sword 300 12 30 5 9 Great Steel
Estoc 300 12 25 5 8 Great Steel
Iron Messer 125 18 N/A 2 4 Normal Iron
Steel Messer 175 20 N/A 2 4 Normal Steel
Langesmesser 150 20 30 4 7 Long Steel
Sabre 230 18 N/A 6 5 Normal Steel
Decorated Sabre 230 18 N/A 6 5 Normal Steel
Cutlass 220 18 N/A 6 7 Normal Steel
Elvish Saber 205 25 N/A 6 5 Normal Silver
Freezing Saber 150 18 N/A 6 5 Normal Steel
Rapier 215 18 N/A 7 6 Normal Steel
Decorated Rapier 215 18 N/A 7 6 Normal Steel
Iron Arming Sword 100 18 N/A 3 4 Short Iron
Steel Arming Sword 150 18 N/A 4 6 Short Steel
Chipped Sword 75 17 N/A 3 4 Short Iron
Gladius 150 22 N/A 2 7 Normal Bronze
Heirloom 150 20 32 4 7 Long Steel Named "Old Sword"
Judgement 150 40 55 4 7 Long Steel
Executions Sword 150 25 30 4 10 Long Steel
Crimson Fang 9999 30 38 4 7 Long Steel
Kilij Scimitar 150 26 31 4 7 Long Steel
Shalal Saber 150 26 31 5 6 Long Steel
Terminus Est 150 25 30 4 10 Long Steel
Sword of the Mad Duke 300 20 25 7 6 Normal Steel
Wooden Sword N/A 5 8 5 0 Normal Ash Blunt

Blunt Weapons

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Cudgel 200 25 25 3 0 Short Ash
Wood Club 200 15 18 1 0 Normal Ash
Iron Mace 200 20 30 2 7 Normal Iron
Steel Mace 200 30 40 3 7 Normal Steel
Church Mace 200 25 30 3 7 Normal Steel
Iron Warhammer 200 20 N/A 3 7 Normal Iron
Steel Warhammer 200 25 N/A 4 7 Normal Steel
Goedendag 200 15 30 3 10 Long Iron
Steel Goedendag 200 15 35 3 10 Long Steel
Spiked Club 200 20 30 2 7 Normal Iron Mace Reskin (Not craftable)
Morningstar 200 30 40 3 7 Normal Steel Steel Mace Reskin (Not craftable)

Knives

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Hunting Knife 175 12 N/A 3 0 Short Iron
Cleaver 175 15 N/A 3 0 Short Steel
Combat Knife 175 16 N/A 3 0 Short Steel
Iron Dagger 100 15 N/A 3 0 Short Iron
Steel Dagger 150 15 N/A 3 0 Short Steel
Silver Dagger 100 15 N/A 3 0 Short Silver
Stone Dagger 50 15 N/A 1 0 Short N/A
Elvish Dagger 175 19 N/A 3 0 Short Silver
Nite Elf Dagger 175 25 N/A 3 0 Short Silver

Polearms

Spear Cut/Thrust Intents have extra reach.

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Wooden Staff 200 10 15 10 0 Long N/A
Aries Staff 300 25 28 10 0 Long Silver
Iron Spear 100 18 25 5 8 Great Iron
Improvised Billhook 100 12 25 4 8 Great Iron
Billhook 200 18 30 6 8 Great Steel
Stone Spear 50 15 18 4 6 Great N/A
Bardiche 200 15 30 6 9 Great Iron
Halberd 200 15 30 6 9 Great Steel
Eagle's Beak 200 15 30 6 11 Great Steel
Lucerne 200 15 30 6 11 Great Iron
Bronze Spear 100 20 25 2 8 Great Bronze

Flails/Whips

Punish intent on whips does very little damage, and is mainly for RP. Whips have extra reach.

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Iron Flail 200 15 N/A 0 4 Normal Iron
Steel Flail 200 21 N/A 0 5 Normal Steel
Whip 200 21 N/A 0 6 Normal N/A
Repenta En 200 29 N/A 0 8 Normal N/A

Axes

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Stone Axe 100 18 20 1 8 Short N/A
Battle Axe 300 25 30 4 12 Short Steel
Iron Axe 400 20 26 2 8 Short Iron
Steel Axe 500 22 28 3 8 Short Steel
Hatchet 400 19 N/A 2 1 Short Iron

Special

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Master's Rod 200 20 20 3 5 Normal N/A Can Electrocute & Silence

Uses Mace Skill

Stunmace 200 25 25 5 5 Normal N/A Can Electrocute

Uses Mace Skill

Katar 300 16 16 4 0 Short Steel For fist-stabbing

Uses Unarmed Skill

Tools

For when the peasants inevitably rise up against their rulers.

Item Durability Force Force Wielded Defense Min. Strength Length Scrap Material Notes
Thresher 200 10 14 2 6 Long N/A Whip/Flail Skill
War Flail 200 12 25 2 9 Long N/A Whip/Flail Skill
Sickle 50 11 N/A 0 0 Normal N/A Knife Skill
Hoe 200 5 10 2 5 Long Iron Polearms Skill
Pitchfork 200 10 22 1 6 Long Iron Polearms Skill
Iron Scissors 100 12 N/A 3 0 Short Iron Knife Skill
Steel Scissors 150 14 N/A 3 0 Short Iron Knife Skill

Ranged Weapons

Bows and crossbows can be loaded with different ammo types, see table below.

Bows/Crossbows
Item Damage Factor Melee Force Melee Force Wielded Notes
Bow 1 15 N/A
Recurve Bow 0.9 9 N/A
Crossbow 2 10 N/A
Arquebus Rifle 2 10 15
Arquebus Pistol 2 10 N/A
Runelock Pistol 5 10 N/A
Ammo
Item Durability Damage Notes
Stone Arrow 5 35 Less durable
Arrow/Iron Arrow 20 35
Pyroclastic Arrow 10 35 Ignites on hit.

Cannot embed.

Poison Arrow 20 35 Poisons.
Bolt 10 35
Pyroclastic Bolt 10 35 Ignites on hit.

Cannot embed.

Lead Sphere 0 75
Grapeshot 0 15x6
Runed Sphere 0 40